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Browsing Category

Conquest

32 posts

Welcome to our section dedicated to Conquest, the miniature wargame by Para Bellum Games that pushes the boundaries of tabletop warfare by blending epic battles, deep tactical gameplay, and rich dark fantasy storytelling. Whether you’re a fan of the large-scale clashes in The Last Argument of Kings or prefer the fast-paced skirmishes of First Blood, this space offers a wealth of content to explore every facet of this captivating universe.
Through our articles, we break down the game’s mechanics, delve into the unique traits of each faction, follow the evolving lore, and cover new releases, expansions, and emerging strategies. From gameplay guides to battle reports, including hobby tips and modeling advice…

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    Reviews : Conquest The Last Argument of Kings – Chapter 11

    • Mosko
    • 14 October 2025
    Hello everyone, In the rich and vibrant universe of Conquest, few aspects of the game showcase its tactical depth and strategic complexity as well as the Draw Events. This mechanic,…
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      Reviews : Conquest The Last Argument of Kings – Chapter 10

      • Mosko
      • 13 October 2025
      Hello everyone, Today, we’re diving straight into a key element that can make all the difference on the Conquest. Because let’s face it, mastering the terrain is already winning half…
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        Reviews : Conquest The Last Argument of Kings – Chapter 9

        • Mosko
        • 12 October 2025
        Hello everyone, Today, we’re taking a closer look at the magic system in Conquest. And honestly, we were pleasantly surprised, it’s easy to learn, yet still offers plenty of depth.…
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          Reviews : Apex Conqueror – W’adrhŭn Founder’s Exclusive

          • Mosko
          • 12 October 2025
          Hello everyone, The madness of Conquest is starting to take hold of us!We began the game with a few impulsive purchases to build our first Yoroni army. At first, we…
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            Reviews : Conquest The Last Argument of Kings – Chapter 8

            • Mosko
            • 11 October 2025
            Hello everyone, In Conquest, a well-played character can turn the tide of a game. Misused, they become a burden… or worse: a trophy handed to your opponent.On the hobby side,…
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              Reviews : Conquest The Last Argument of Kings – Chapter 7

              • Mosko
              • 10 October 2025
              Hello everyone, Today, we’re taking a closer look at an aspect of the game that is both aesthetic and strategic: Command Models and how they are managed within different units.…
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                Reviews : Conquest The Last Argument of Kings – Chapter 6

                • Mosko
                • 9 October 2025
                Hello everyone, In most wargames, the bravery of soldiers is just as crucial as their weapons. The article we’re reviewing today explores a fundamental, yet sometimes overlooked, game mechanic :…
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                  Reviews : Conquest The Last Argument of Kings – Chapter 5

                  • Mosko
                  • 8 October 2025
                  Hello everyone, We’re starting Chapter 5 of our series. After covering combat actions in the previous chapter, we’ll now take a look at how Wounds are allocated. Unlike Chapter 1,…
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                    Reviews : Conquest The Last Argument of Kings – Chapter 4

                    • Mosko
                    • 7 October 2025
                    Hello everyone, We’re continuing here in the same vein as Chapter 1, Chapter 2, and Chapter 3 with this fourth article dedicated to combat actions. Conquest, like any good regiment…
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                      Reviews : Conquest The Last Argument of Kings – Chapter 3

                      • Mosko
                      • 6 October 2025
                      Hello everyone, Welcome to the third installment of our article series dedicated to Conquest: The Last Argument of Kings. After exploring the core rules and fundamental mechanics, we now dive…

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