Hello everyone, Today we present to you our 1,000 points list for our Yoroni army. Our goal is to have this army completed by December 19, 2025, in preparation for…
Hello everyone, Conquest is currently booming, thanks to its well-designed game mechanics and the ever-improving quality of its releases. I have to admit, I was quite skeptical at first, the…
Hello everyone, We’ve reached the final article in our series dedicated to the rules of Conquest: The Last Argument of Kings. Today, we’re taking a closer look at the scenarios…
Hello everyone, In the rich and vibrant universe of Conquest, few aspects of the game showcase its tactical depth and strategic complexity as well as the Draw Events. This mechanic,…
Hello everyone, Today, we’re diving straight into a key element that can make all the difference on the Conquest. Because let’s face it, mastering the terrain is already winning half…
Hello everyone, Today, we’re taking a closer look at the magic system in Conquest. And honestly, we were pleasantly surprised, it’s easy to learn, yet still offers plenty of depth.…
Hello everyone, The madness of Conquest is starting to take hold of us!We began the game with a few impulsive purchases to build our first Yoroni army. At first, we…
Hello everyone, In Conquest, a well-played character can turn the tide of a game. Misused, they become a burden… or worse: a trophy handed to your opponent.On the hobby side,…
Hello everyone, Today, we’re taking a closer look at an aspect of the game that is both aesthetic and strategic: Command Models and how they are managed within different units.…
Hello everyone, In most wargames, the bravery of soldiers is just as crucial as their weapons. The article we’re reviewing today explores a fundamental, yet sometimes overlooked, game mechanic :…